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Redot features

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Scene-driven design

Use building blocks called nodes to create more complex and reusable scenes. Add scripts to your scenes and customize built-in behavior to implement your unique game mechanics. Rely on composition and node hierarchy to make game logic clear at a glance.

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Dedicated 3D and 2D engines

Make crisp and performant 2D games with Redot’s dedicated 2D rendering engine with real 2D pixel coordinates and 2D nodes. Redot's 3D nodes give you everything you need to build, animate, and render your 3D worlds and characters.

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Cross platform

Develop on a wide range of supported platforms. Deploy your game on desktop, mobile, and the web in seconds.

Get involved

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Discord server

A space to socialize with other community members.

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X/Twitter feed

Get official development news.

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Reddit forum

A place for the Redot community to meet, ask questions, share their work, and provide help to other users.

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Improve Redot

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You can help us in a lot of ways!

Whether you are a developer or not, you can speed up the development by contributing to the codebase, reporting bugs and keeping the documentation up to date.

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